Following the triumphant box office performance of The Super Mario Bros. Movie, Illumination appears to be aiming for even greater heights in its collaboration with Nintendo. According to insider information from Daniel Richtman, a reliable industry leaker (@DanielRPK), Illumination is in the early stages of preparing a pitch for an expansive cinematic universe that would ultimately lead to the creation of a Super Smash Bros. film. This proposed venture aligns with the increasingly popular trend of shared cinematic universes, drawing inspiration from the successful Marvel model.
The envisioned cinematic universe would be constructed through a series of interconnected spin-off films, each contributing to the overarching narrative that culminates in the highly anticipated Super Smash Bros. movie. While no official confirmation has been provided by either Illumination or Nintendo, the prospect of such a collaboration has ignited widespread excitement within both gaming and film communities.
However, navigating the complexities of a Super Smash Bros. film presents several challenges. One of the primary hurdles is the sheer number of playable characters within the Super Smash Bros. series. Starting with a modest 12 characters in the original game, the roster has expanded exponentially to include a diverse array of 89 fighters. This presents a logistical challenge, particularly with certain characters like Solid Snake, Mega Man, and Sora not exclusively owned by Nintendo. Additionally, the existence of co-owned characters, including those from the live-action Zelda movie produced in collaboration with Sony, adds an extra layer of complexity.
An intriguing possibility, however, is the inclusion of Sonic the Hedgehog, a character owned by Sega and once positioned as Mario’s rival. The potential for a cinematic showdown between Mario and Sonic has long been a topic of speculation among fans. Sonic the Hedgehog movie director Jeff Fowler, in an interview with ComicBook.com, expressed interest in the idea, acknowledging the appeal of witnessing “Mario and Sonic in the ring.”
Considering potential character restrictions, the roster for a Super Smash Bros. film may exclude certain franchises. Nevertheless, Nintendo boasts an extensive lineup of characters that it exclusively owns, ensuring a rich pool to draw from. The Super Mario Bros. Movie, for example, featured characters such as Mario, Luigi, Peach, Donkey Kong, Diddy Kong, Yoshi, Piranha Plant, and Bowser, setting a precedent for character integration.
The success of The Avengers in 2012 has prompted various studios to explore the creation of cinematic universes, with many falling short of replicating Marvel’s triumph. The proposed Super Smash Bros. movie, based on the immensely popular video game franchise, provides Illumination with a unique opportunity to build on an existing and beloved property. If the studio successfully navigates the complexities and legal considerations associated with character rights, it could potentially surpass the success of The Super Mario Bros. Movie.
While uncertainties loom, including the potential exclusion of certain franchises and the intricacies of securing character rights, the prospect of a Super Smash Bros. film remains tantalizing for fans. As developments unfold, the gaming and film communities eagerly await official announcements that could herald a new era for video game adaptations on the silver screen.
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